Post Jam Update!
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Major bug fixes, quality of life improvements, and doubled the levels since the initial game jam release!
Notes:
Verify the Multiple Endings actually work correctly~~
~~Update the code to automatically track how many enemies actually exist in the game (it's hard coded currently lol)~~
~~Make a visual indicator for which side of the screen you're supposed to walk to~~
~~Added more levels
~~Fixed bug where defeating an enemy can count more than once
~~Fixed scoreboard so the text doesn't wrap around all weird
~~Fixed bug in elevator scene where the sequence can be broken and restarted and not in a funny way
~~Tightened up the menu with the pause button and make the quit button actually work
~~Added black borders to the main window to mask the sides so graphics don't bleed out from it
~~Fixed intro animation clipping outside border
~~ Fixed bug where player can defeat enemies by attacking their vision cone
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