Continuing development!


As Sam and I continue work on this project, things are going very well! Currently, we are working on implementing all the different quest lines in the game! It's a ton of work, but I'm very happy with how smoothly this has gone. My goal is to have something truly jam-packed with content. I want players to have fun exploring the land to figure out how to complete all the quests, and I want them to have fun meeting all the weird and wacky NPCs we've cooked up along the way!


Other updates include:

>Minor changes to picking up items to improve consistency

>Added event triggers on dialog end to create even more scenarios

>Improved flying sections

>Re arranged some level warp triggers to feel clearer

Get Away in Graphical Limbo

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