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Away in Graphical Limbo

Away in Graphical Limbo

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Devlog

  • Quality of Life Update!
    July 25, 2024 by Maxjk0
    After all this time, there were a few things that I still felt could be improved. After a youtuber played it, he gave pretty much the same exact critiques I had of this game, so I figured now's as goo... Continue reading
  • Added Linux and MacOS Support!
    March 03, 2024 by Maxjk0
    Added builds for Mac and Linux, have not put them to a full test yet, so please let me know if you encounter any bugs, and I will do my best to squash them!... Continue reading
  • The Game Is out!
    February 29, 2024 by Maxjk0
    1
    #Launch
    After a long 3 months in development, Away In Graphical Limbo is finally available to the public! We hope you enjoy your stay!... Continue reading
  • Enter: The Hatman!
    February 26, 2024 by Maxjk0
    1
    Occasionally, during your visit to Graphical Limbo, you may encounter the Hat Man! Look out! I wanted to make something like the character in LSD Dream Emulator that chases the player around. Im reall... Continue reading
  • Continuing development!
    February 23, 2024 by Maxjk0
    1
    As Sam and I continue work on this project, things are going very well! Currently, we are working on implementing all the different quest lines in the game! It's a ton of work, but I'm very happy with... Continue reading
  • Added more NPCs!
    February 21, 2024 by Maxjk0
    1
    Added all sorts of fun new NPCs to this world! I'm experimenting holding back and having only some NPCs give you objectives, while other ones just add to the world, and this makes everything feel so m... Continue reading
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